Cover00

Hello everyone, The end of the year is upon us, and it’s time for us to share some final updates. This time around, we’ll discuss a key topic that has kept us busy over the past few months: cooperation!

Tip01

DevTip : Faking Movements

Creating movement in a video game is extremely resource-intensive, and even more so when you want to deform an object.  While various techniques exist, given the ambitious goal of animating vast stretches of cliffs, I opted for the most resource-efficient solution: Materials.

Final01

Hello again everyone, As promised, we're back to share more of our visuals with you!

0

Hello Everyone, Today, we will delve into the core gameplay mechanics of our game. We’ll be also sharing insights into the gameplay loop, goals, challenges, and rewards!

1

We're back with some exciting news : We took part in in our second GMTK game jam!

00_Env01-1

Welcome everyone! We are excited to present our project's latest advances. We have made great progress since our last update.

rez2_web

Hello there ! We have some exciting news to share with you: our team has started the production of our first game!

website2

Event : Year Overview

Happy New Year Everyone! It has already been a year since Bottom Up Games’s creation - time for a little review don’t you think?

thumbnail3_devblog_web

On the weekend of July 17th, our team reunited to participate in our first game jam...